![]() Make a map based on your story plot for easy management and try to construct the bonus or extra areas later after you’ve finished constructing the significant ones. Using map mode, try to make your desired map of your game. Now that we have our plot planned and resources gathered, we will start laying out the setting of our game.įirst, set your default tile set, if any, on the database after you’ve imported it using the resource manager. List specific references citing the original sources of your games' content. Find some functional and handy scripts that could be used in your game and download them.Īny materials you have gathered that are not entirely your intellectual or creative property should be acknowledged in the credits in your game to avoid any copyright issues. The scripts could be copied and pasted to the materials section under the script editor in RPG Maker. ![]()
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